A handful of promised features have also been added recently, from amiibo emulation-which is just about finished and nearly fully compatible-to adding a Vulkan GPU backend for private testers and set to be extended to the public sometime in April, and reaching a new patron goal of over $1,500 a month, which means the addition of ARB Shaders and better performance on Nvidia graphics cards is achievable. The first topic of discussion is Bravely Default II, which released back in February, and in the time between then and now, the game's performance has made an impressive leap, being unplayable on launch, to being in nearly perfect playable status as of now. There's an absolute wealth of documentation to go through, as the developers have made numerous changes and improvements, with the most notable summarized below. A follow-up tweet shows a slow-motion comparison between Ocarina of Time on the Switch. Not long after the Nintendo 64 games went live alongside the NSO + Expansion pack, Twitter user Toufool posted a video demonstrating the input lag present when playing The Legend of Zelda: Ocarina of Time. The team has neatly detailed their achievements made in the past few months, and the overall progress made on Patreon tier goals. Nintendo Switch Onlines N64 Emulator Has Input Lag. With the first quarter of 2021 out of the way, it's time for many to look back on their progress made thus far, and it's no different for the group behind Ryujinx, the Nintendo Switch emulator.
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